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| Johnny Greyhound (Monster Race) | ||||||||||||
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5865 Polygons 14 Hours Using Maya Johnny Greyhound races against other monsters. A human rides in the carriage that he wears on his back. | ||||||||||||
| Queen of Diamonds (Lady Luck) | |||||||||||||||||
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2708 Polygons, 1024 X 1024 Color Map, 1024 X 1024 Transparency Map 24 Hours Using Maya and Photoshop Matriarch of the Diamonds Clan. See the concepts page for her Photoshop painting. |
| Ace of Spades (Lady Luck) | ||||||||
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512x512 color map, 1700 Polygons 24 Hours Using Maya and Photoshop The Ace of Spades is the champion of the Spades. Check the concept drawing at the
concepts page.
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| George Dubya Bush (Cheif of State 2: The Searchfor the WMDs) | |||||||||
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1024x1024 color map, 2062 Polygons 24 Hours Using 3D Studio Max and Photoshop The premise
of the game is that President George Dubya Bush takes Arnold Schwartzenegger,
Codolezza Rice, and Dick Cheney on a journey in search for the elusive
Weapons of Mass Destruction.
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| Wingman Model:GAME | |||||||||||||
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1060 Polygons, 1024x1024 texture map 30 hours Using Maya, Photoshop,
and Deep Paint The Wingman is a Character that I took from concept to finish. Designed on as a character that would be fun to animate. He moves with the grace of a bird. He thinks like a human. He took me about five and a half hours to model.
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| Bertrand Franklin (concept, modeling, texturing, rigging, animation) | |||||||||||||
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1024x1024 color map and bump map 706 Polygons Using Maya and Photoshop This character started out as a demo and turned into an
off the wall hybrid character. His Wheel leg, his peg leg, and his bell
on the back of his head offer an enjoyable character to animate. Bertrand
is gambler extraordinairre.
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| Gunter (concept, modeling, rigging, animation) | |||
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This is Gunter. He is from Austria. He dreams of being a pilot. I created a short animation of his first flying attempt. It will be available online soon. |
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| Hero: Salvation of Sprit (UV Layout and Texturing ) | ||||||||
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head: 2048x2048 color map and bump maps (sample info and surface luminace utilities) chestplate: 2048x2048 color, bump, and eccentricy maps (surface luminace utility) Model Produced by Sucheng Wu 24 1/2 hours UV and Texturing This character is for a short that I was working on with three other students. This is the hero of the project. . Some other concepts that are associated with this hero can be seen in the concepts page.
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| ©2006 Arthur Klein Email |